Over 40% of Hillary Clinton Twitter Followers Are Fake
Fake It Till You Make It
Several outlets including the Washington Examiner have uncovered that as much as 41% of Hillary Clinton’s Twitter followers are fake or paid for. Through a variety of ways one can buy Twitter followers, and it appears Clinton has said yes please. Reminds us of that Patrick Dempsey 80’s movie “Can’t Buy Me Love”, but apparently you can on Twitter. Hilary isn’t alone as Donald Trump is reported to have 34% fake followers while Feel the Bern keeps it relatively clean. Who has the most Twitter followers (millions): Trump 7.55, Clinton 5.92, Sanders 1.93, Cruz 1.04. (Source: Washington Examiner, Fortune)
If at First You Don’t Succeed, Try, Try, or Perhaps Fail Again…
Google has put it’s Boston Dynamics robot up for sell. A video shows the bipedal robot conducting a series of stress tests. It demonstrates venturing across an array of terrains such as rocks, snow and mountains and is framed as an ‘everyday’ robot that can do simple tasks like carrying someone’s groceries. “Google bought nine robot companies and shut them down,” said iRobot CEO and Co-Founder Colin Angle. Google acquired Boston Robotics in 2013 and over the following year, Google’s robot initiative dealt with an array of leadership changes, collaboration failures and failures to secure new leadership. Buyer’s remorse. (Source: Mashable)
Lights. Camera. Action.
Lytro Cinema is a camera for filmmakers built as an entire ecosystem that captures everything about a scene from different perspectives, focal frames and apertures. It is the highest resolution video sensor that’s ever been designed, capturing every frame at 755 raw megapixels and can record up to 300 frames per second. Lytro Cinema contains a depth screen as if you had a green screen for every object. “Sometimes I feel digital effects can slow things down, and now we’re at a point where you can not interrupt the flow of work and keep the creative direction constant,” said Robert Stromberg, Chief Creative Officer of The Virtual Reality Company. The camera integrates the two worlds of photographers and visual effect artists by turning every frame in 3-D and eliminating the simple shifting of the camera into a more natural flow instead. (Source: The Verge)